Polyline Portraits

Yesterday, I was experimenting with single line portraits. These are excellent practice because it forces you to draw fast and freely – more of a test of the eye than normal sketches.

When I finished the line, I paused and the Procreate software is programmed to snap into a straight-edged shape, or a polyline. The result transformed the portrait algorithmically into a jagged, warped version of my line work.

The reason I like these is that it’s partially influenced by my hand and my choices: I choose which portrait to draw and the lines are all mine. However, it’s also partially down to chance and the software: in altering the lines, it creates something neither me nor the program would ever have created on our own.

Here are the first two I’ve finished – they only take a few minutes each so hopefully I will create a series soon.

The addition of the polyline block silhouette behind the lines helps create contrast and it makes the composition better in my opinion.

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