Storyboarding Workshop – Initial ideas and animatic

I took these images and threw them quickly into Premiere Pro, all the same length. I also put stormy weather behind it to get that slight feeling of wetness.

Let’s force myself to think critically about this.

What went well?

I think the opening scene is strong. The first shot creates a clear scene, and indicates that this is set in a basement flat, which is where you’d expect to find a damp problem.

I’ve had the imagery of water dripping down from a window frame clearly in my head since the animation class. And then we’re introduced to the room from the inside, keeping the window as the grounding feature – followed by a pan out, introducing the damp. The damp will be the only moving element of the image so it will be the obvious focus. We then see the title of the sequence – damp – and a definition.

The aspects that follow can happen in a less rigid order, but essentially introduce the character, situate them in this damp room. The poster going over the damp but falling off shows that our character is trying to make the best of the situation, but it’s out of their hands.

Notes from a chat with Jeremy:

He seemed to lean towards the idea of the character having a bit more … character. Now, this is GREAT news. We’re all thinking it, but not saying it: this character is Antonia. She has the damp problem. This is her basement flat, and her issue. If I can add in a little collar line, evidence that she has a shirt, her hair, her nose, etc. I might well enjoy this project more. My pitfall is making the characters too much the centre of it, but if it’s encouraged… hmmm!

Here’s an important note: this will be the first time I’ve actually used one of the characters in a project. Let’s see if it adds passion or takes away from the creative process. A guinea pig, if you will.

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