After three of the most intense weeks of work I’ve ever done in my life, Damp is finished. And I’m so proud of it!
The overall mood in the crit was that this was a successful piece. Percy noted how effective it was to have Antonia as a brightly coloured digital asset on top of the desaturated, traditionally painted mould textures. This was great, as it’s what I was intending!
The sticking point was the “opinions” shot. The tone and audio both change at this shot, and it appears a little jarring. This makes sense – this was already a reshoot from the “green background” shot using these characters, but it was always a little incongruous.
If I were to go back and tweak things, I’d likely do these characters in traditional ink and boil them, placing them in the atmosphere of the video better. It was also mentioned that I might continue the “damp” ambience under their voices to ground the viewer, but I chose not to to create the sense of difference. I see why fresh eyes need that tethering to the video, of course.
Anyway, good project! I bitched and moaned like anyone’s business about this one but if it did anything for me, it’s making me take this degree VERY seriously. This past week I’ve been in full-time, 9.30-5.30, just sorting work. I hope to continue this habit, whereas before, I was only doing so much at the uni.
Working with moving image was already quite natural to me as I’ve worked with reels for months and animatics for years. To create a full story with a beginning, middle and end is always a task for me, as my mind roves and my hand is moved to create bittier scenes as I’m inspired.