Jim mentioned to me politely that perhaps I have too much work available for you to flip through to get the best idea of my Character Universes. And he’s right…
I use this space to call your attention not to the best looking posts, but to particularly good examples of process.
Get Thee Back! – A fab example of process-informed design.
Enchanted Gloves – Process including making my own reference material, thumbnailing, informed little outcome.
Cleric, Academic, Bounty Hunter – Written thought process, clear thumbnailing and exploration and experimentation.
I Know It All – work that process has pushed further. Going with the flow.
I Wanna be Handsome – Evidence of thumbnailing and process.
If you’re curious and I haven’t already told you, I’ve had the same five characters since about 2014. They are the sort of muses through which many of my other interests make themselves known to me, and they also reflect my interests. They’ve grown with me: when I was fifteen, they were in school. Now I’m twenty-one they’re all in their twenties.
Their stories change around them. Sometimes they’re vampires, sometimes they’re pirates, mermaids, coffee shop workers, swimmers, scientists, watch-makers, kings, princesses, jesters, tailors, wizards, and sometimes they’re just regular kids. They talk, they play, they fall in love.
I’ve drawn for them, animated for them, composed music. Sewn clothes. Made models. Made comics, written – hundreds of thousands of words. Here is the first part of a book I actually, seriously finished, this summer of 2022. It ended up being 50,000 words. I never know what to show you guys.